alielie
2025-03-04 2b1a6417285597bc58ef28aa3f01aeee2532cd19
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using Plugin.TestResult_WPF.Constant;
using Plugin.TestResult_WPF.Model;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
 
namespace Plugin.TestResult_WPF
{
    /// <summary>
    /// SingleCell.xaml 的交互逻辑
    /// </summary>
    public partial class SingleCell : UserControl, INotifyPropertyChanged
    {
 
        #region ...
        public event PropertyChangedEventHandler PropertyChanged;
 
        public virtual void RaisePropertyChanged(string name)
        {
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
        }
 
        public void RaiseAndSetIfchanged<T>(ref T old, T @new, [CallerMemberName] string propertyName = null)
        {
            old = @new;
            if (propertyName != null) RaisePropertyChanged(propertyName);
        }
        #endregion
 
        private InfoWindow window;
        private int maxSize;
 
        public SingleCell()
        {
            DataContext = this;
            InitializeComponent();
        }
 
        public SingleCell(string parentName, int index,int maxSize)
        {
            this.parentName = parentName;
            this.index = index;
            this.maxSize = maxSize;
            DataContext = this;
            InitializeComponent();
        }
 
        private string _parentName;
        public string parentName
        {
            get { return _parentName; }
            set
            {
                RaiseAndSetIfchanged(ref _parentName, value);
                RaisePropertyChanged("title");
            }
        }
 
        private int _index;
 
        public int index
        {
            get { return _index; }
            set
            {
                RaiseAndSetIfchanged(ref _index, value);
                RaisePropertyChanged("title");
            }
        }
 
        public string title => $"{parentName}{index + 1}";
 
        private string _status = CommonStatus.WAITING;
 
        public string tooltipContent
        {
            get
            {
                string dataStr = "";
                if (infos != null && infos.Count > 0)
                {
                    foreach (var info in infos)
                    {
                        dataStr += $"\r\nStep:{info.step},Result:{info.result}";
                    }
                }
                return $"{title}\r\n状态:{CommonStatus.GetStatusDescription(status)}{dataStr}";
            }
        }
 
        public string status
        {
            get { return _status; }
            set => RaiseAndSetIfchanged(ref _status, value);
        }
 
        private ConcurrentQueue<Info> queue = new ConcurrentQueue<Info>();
 
        private ObservableCollection<Info> _infos;
 
        public ObservableCollection<Info> infos
        {
            get => _infos;
            set
            {
                RaiseAndSetIfchanged(ref _infos, value);
                RaisePropertyChanged("tooltipContent");
            }
        }
 
        private void UserControl_MouseDoubleClick(object sender, MouseButtonEventArgs e)
        {
            if (window == null)
            {
                window = new InfoWindow(title, infos);
                window.Closed += Window_Closed;
                window.Owner = Window.GetWindow(this);
                window.Show();
            }
            else
            {
                window.Activate();
            }
        }
 
        private void Window_Closed(object sender, EventArgs e)
        {
            this.window = null;
        }
 
        public void SetStatus(string status)
        {
            this.status = status;
        }
 
        public void SetInfos(List<Info> infos)
        {
            this.infos = new ObservableCollection<Info>(infos);
            if (window != null) window.UpdateSource(this.infos);
        }
 
        public void SetInfos(string[,] infos)
        {
            var data = new ObservableCollection<Info>();
            for (int i = 0; i < infos.GetLength(0); i++)
            {
                data.Add(new Info
                {
                    step = infos[i, 0],
                    result = infos[i, 1]
                });
            }
            this.infos = data;
            if (window != null) window.UpdateSource(this.infos);
        }
 
        public void SetInfos(Info info)
        {
            if (queue.Count >= maxSize)
            {
                queue.TryDequeue(out var first);
            }
            queue.Enqueue(info);
            var list = new ObservableCollection<Info>(queue);
            this.infos = list;
            if (window != null) window.UpdateSource(this.infos);
        }
 
        public void ClearInfo()
        {
            queue = new ConcurrentQueue<Info>();
            var list = new ObservableCollection<Info>(queue);
            this.infos = list;
            if (window != null) window.UpdateSource(this.infos);
        }
 
        public void SetInfos(string step, string result)
        {
            if (queue.Count >= maxSize)
            {
                queue.TryDequeue(out var info);
            }
            queue.Enqueue(new Info() { step = step, result = result });
            var list = new ObservableCollection<Info>(queue);
            this.infos = list;
            if (window != null) window.UpdateSource(this.infos);
        }
    }
}