<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net472</TargetFramework>
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<Nullable>enable</Nullable>
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<LangVersion>10.0</LangVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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<UseWPF>true</UseWPF>
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<AutoGenerateBindingRedirects>True</AutoGenerateBindingRedirects>
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<PlatformTarget>x64</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="log4net" Version="3.0.4" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Plugin.DeviceConfig\Plugin.DeviceConfig.csproj" />
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<ProjectReference Include="..\Plugin.DeviceDebug\Plugin.DeviceDebug.csproj" />
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<ProjectReference Include="..\CanSimulator\CanSimulator.csproj" />
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<ProjectReference Include="..\Aging.Infrastructure\Aging.Infrastructure.csproj" />
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</ItemGroup>
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<!--
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不要手动复制 Libs\SQLite.Interop.dll 到输出目录。
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托管层 System.Data.SQLite 为 1.0.118,其原生 interop(1.0.118) 由 NuGet 包
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stub.system.data.sqlite.core.netframework 的 build 目标自动放入输出的 x64\x86\ 子目录。
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此前用 Content 覆盖 x64\SQLite.Interop.dll 会写入过时的 1.0.113,导致
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“无法在 SQLite.Interop.dll 中找到入口点”并使所有依赖 SQLite 的初始化失败。
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-->
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</Project>
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