wenxiangchao
3 天以前 b544d5cccd76735e034c8055918a50927b437474
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<Project Sdk="Microsoft.NET.Sdk">
 
  <PropertyGroup>
    <OutputType>WinExe</OutputType>
    <TargetFramework>net472</TargetFramework>
    <Nullable>enable</Nullable>
    <LangVersion>10.0</LangVersion>
    <ImplicitUsings>enable</ImplicitUsings>
    <UseWPF>true</UseWPF>
    <AutoGenerateBindingRedirects>True</AutoGenerateBindingRedirects>
    <PlatformTarget>x64</PlatformTarget>
  </PropertyGroup>
 
  <ItemGroup>
    <PackageReference Include="log4net" Version="3.0.4" />
  </ItemGroup>
 
  <ItemGroup>
    <ProjectReference Include="..\Plugin.DeviceConfig\Plugin.DeviceConfig.csproj" />
    <ProjectReference Include="..\Plugin.DeviceDebug\Plugin.DeviceDebug.csproj" />
    <ProjectReference Include="..\CanSimulator\CanSimulator.csproj" />
    <ProjectReference Include="..\Aging.Infrastructure\Aging.Infrastructure.csproj" />
  </ItemGroup>
 
  <!--
    不要手动复制 Libs\SQLite.Interop.dll 到输出目录。
    托管层 System.Data.SQLite 为 1.0.118,其原生 interop(1.0.118) 由 NuGet 包
    stub.system.data.sqlite.core.netframework 的 build 目标自动放入输出的 x64\x86\ 子目录。
    此前用 Content 覆盖 x64\SQLite.Interop.dll 会写入过时的 1.0.113,导致
    “无法在 SQLite.Interop.dll 中找到入口点”并使所有依赖 SQLite 的初始化失败。
  -->
 
</Project>