using OpenTapEditor;
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using System.Windows;
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namespace SeqEditor.UI
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{
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/// <summary>
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/// StationSettingWin.xaml 的交互逻辑
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/// </summary>
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public partial class StationSettingWin : Window
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{
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public StationSettingWin()
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{
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InitializeComponent();
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}
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public bool? Open(object obj) {
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view.Children.Clear();
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view.Children.Add(UISettingsProvider.GetControl(obj));
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return this.ShowDialog();
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}
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private void Button_Click(object sender, RoutedEventArgs e)
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{
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this.DialogResult = true;
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this.Close();
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}
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}
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}
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