using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using OpenTap;
namespace {0}
{
[Display("{1}")]
public class {1} : Dut
{
#region Settings
// ToDo: Add property here for each parameter the end user should be able to change.
#endregion
///
/// Initializes a new instance of this DUT class.
///
public {1}()
{
// ToDo: Set default values for properties / settings.
Name = "{1}";
}
///
/// Opens a connection to the DUT represented by this class
///
public override void Open()
{
base.Open();
// TODO: establish connection to DUT here
}
///
/// Closes the connection made to the DUT represented by this class
///
public override void Close()
{
// TODO: close connection to DUT
base.Close();
}
}
}