using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel; using OpenTap; namespace {0} { [Display("{1}")] public class {1} : Dut { #region Settings // ToDo: Add property here for each parameter the end user should be able to change. #endregion /// /// Initializes a new instance of this DUT class. /// public {1}() { // ToDo: Set default values for properties / settings. Name = "{1}"; } /// /// Opens a connection to the DUT represented by this class /// public override void Open() { base.Open(); // TODO: establish connection to DUT here } /// /// Closes the connection made to the DUT represented by this class /// public override void Close() { // TODO: close connection to DUT base.Close(); } } }