using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel; using OpenTap; namespace {0} { [Display("{1}")] public class {1} : ResultListener { #region Settings // ToDo: Add property here for each parameter the end user should be able to change #endregion public {1}() { // ToDo: Set default values for properties / settings. Name = "{1}"; } public override void Open() { base.Open(); //Add resource open code. } public override void Close() { //Add resource close code. base.Close(); } } }